When we solve a problem by creating an algorithm, we have different ways to do it, and can apply several strategies. As a result we can arrive at different algorithmic solutions.

From a computational point of view, it’s necessary to have a mechanism to compare one solution to another. This way, we can learn beforehand how different algorithms for the same problem will behave —this is especially true for big problems.

Algorithm complexity is a theoretical metric that is applied to algorithms in order to measure them. It’s a basic and important concept for all programmers, but at the same time, it’s often unknown.

It is said to be a difficult issue, but that’s not strictly true. Algorithm complexity is a tricky matter but just from a theoretical point of view. The study and measurement of the complexity of algorithms only requires some mathematical skills and the application of some specific techniques —nothing that a software engineer isn’t already used to.

In this blog post, we will tackle algorithm complexity with some practical situations.

**Introduction**

Understanding the complexity of algorithms is important because it will allow us to choose from them in an educated and informed manner. We will see that we won’t always select the least complex, but rather the one that suits us best for the problem we want to solve.

Just as in meteorology, an algorithm has many variables that we need to break apart and study, in order to calculate the big picture, or as the metaphor goes, be able to say “it’s going to rain today”.

There are two main measurements for algorithm complexity: time and space (in memory). Space complexity is much less important nowadays because computers have so much more power. Time however is a much more scarce resource. So, every time that you see “complexity”, people are referring to the “time complexity” of an algorithm.

**The size of a problem**

The underlying idea behind the concept of time complexity of an algorithm is, basically, measuring how much time it takes to successfully solve the problem.

An algorithm is typically an input that is transformed into an output after taking a series of steps. So, imagine some sorting algorithm for an array… will it take the same time to sort a 100-element array than one with 1,000,000 elements? Obviously not. The algorithm will perform the same task regardless of the length of the array, but the length will directly impact the time it takes to finish.

In that sense, we need to start talking about the size of a problem. That size is a set of values that can be derived from the input, and that size will change the final time the algorithm will take to finish.

Algorithm complexity will then be calculated based on the size of a problem. In the sorting array case, we only have one size that matters: the array length and we can call it *n*.

**Algorithm complexity is a function**

If we have an array with *n* elements, how much time will it take for our algorithm to finish? Well, it depends on two things: the value that *n *has for each case and the computer that will execute the algorithm. If those two variables always change the final time, we need to come up with a simplification that allow us just to compare algorithms that aren’t based on the size of an input or different computers.

Instead of measuring time, we will **measure the amount of instructions** that the computer will need to execute the algorithm, and we will assume that every instruction is executed in a constant amount of time.

Notice that we can allow that simplification because what we really need to know is **how the necessary amount of instructions to solve the problem grow, based on the size of the input.** That is what algorithm complexity is all about.

Let’s see an example. Consider the following pseudo code:

1 function (n) { 2 var a, j, k; 3 4 for j = 1 up to j = n { 5 a = a + j; 6 j++; 7 } 8 9 for k = n up to k = 1 { 10 a = a - 1; 11 a = a * 2; 12 k--; 13 } 14 15 return a; 16 } |

In this algorithm there are two loops. The first one, starting on line 4 is executed *n* times and inside of it, there are two instructions. That means that lines 5 and 6 are executed *n* times each, that is *2n*.

Inside the second loop, starting on line 9, we can find three other instructions: lines 10, 11 and 12. As that loop is executed *n* times too, it will perform *3n* instructions inside of it. Finally, line 15 is executed just one time.

How many instructions are executed in this algorithm? Let’s add: *2n + 3n + 1*, that is *5n+1*. So, we can say that the complexity of that algorithm is *5n+1 *because that is the amount of instructions it will execute for a problem of size *n*.

If we picture *5n+1* as a function and check the graph, we’ll notice that it is a straight line.

We can clearly see that the time this algorithm takes grows linearly to the size of the input.

Imagine now that we have those two nested loops:

1 for j = 1 up to j = n { 2 a = a + j; 3 for k = n up to k = 1 { 4 a = a - 1; 5 a = a * 2; 6 k--; 7 } 8 } |

Line 2 will be executed *n* times. Lines 4, 5 and 6 will be executed *n* times but the loop starting on line 3 will be executed *n* times as well. So, how many times will those lines be executed? That’s right, *3n x n*. So the final complexity of this new code is now *n + 3n** ^{2}*.

If we look at the graph of the function we can clearly see that the time it takes will now increase much faster for larger sizes.

That is because now the function isn’t linear but rather *quadratic*.

**Best case, worst case**

In both examples above, the algorithm complexity is fully dependent of the size of the problem. But that’s not true for all algorithms. Think about finding an element in an array. Is it the same if the desired element is the first one, the one in the middle, or the last one? What about a sorting algorithm: is it the same if the array is already sorted?

In many algorithms, it’s not only the size of the input that impacts on the complexity, but also the content itself.

To express that, we use a specific notation: the “Big-O”. We will say that the “find an element in an array” algorithm has a worst-case complexity of *O(n)*. The “*O*” comes from the Greek letter Omicron and was introduced by the mathematician Paul Gustav Heinrich Bachmann in 1894, years before the first computer was ever thought about!

In the opposite fashion, we can say the the best-case complexity of the algorithm is *Ω**(1)* (the desired element is the first one). That is the Omega notation.

By convention, when we say “complexity” we almost always refer to the worst-case scenario.

**Complexity orders**

Those examples were really simple, but imagine algorithms in the real world. Those algorithms can be really big! How can we simplify them?

Let’s say that the complexity of some algorithms are *O(10n+3)*, *O(32n+12)* and *O(56n+1)*. What do they have in common? They are all linear functions. Now think about another algorithm whose complexity is *O(5n*^{2}* + 3n + 2)*. Its complexity is quadratic. If we compare the graphs of those function we can realize that they have very different growth patterns, as we’ve seen before.

With that context, we can group all the complexities that grow in the same way in the same bag, and we’ll have many bags. To each of those bags we’ll call them **complexity order**. In a more formal way, for all the functions that we group in the same bag or complexity order we can find an asymptote, that when multiplied by a value will superiorly bound our function when dealing with the worst case.

That is, all linear complexities will be bound by a variation of *n*, all quadratic complexities will be bound by a variation of *n** ^{2}*, and so on.

As you can see, the complexity concept is completely simplified if we just think about complexity orders: instead of counting the amount of line executions of an algorithm we just need to find the ones that are most executed. That is, if we have a line or a set of lines that are executed *n** ^{3}* it doesn’t matter if all the other lines are executed less times.

Why? Because, let’s say the final complexity is *O(n*^{3}* + 2n + 5),* we can be sure that for any value of *n*, and even in the worst case, the final value of the function won’t ever be higher than *c n** ^{3}*, with

*c*being a constant bigger than

*1*, because we can always find a

*c*for which the function superiorly bounds the complexity of our algorithms.

*Most common complexity orders*

*Most common complexity orders*

** O(1)** → constant

These are all algorithms that finish in a constant time, regardless of the size of the input. Example: finding the biggest of two numbers.

** O(log n)** → logarithmic

These are all algorithms where the execution time grows logarithmically. There aren’t many, and they are usually good algorithms because they imply that they take less instructions than the size of their input. Example: some cool sorting algorithms

** O(n)** → linear

Execution time grows linearly according to input size. Example: finding the biggest number in an array.

** O(n log n)** → linearithmic

This is not such a bad complexity for an algorithm. It’s higher than linear but much smaller than quadratic. Example: Quicksort algorithm.

*O(n*^{c}** )** with

**→ polynomial**

*c > 1*Here lie most of the algorithms. When *c* equals 2 it’s called quadratic, when it’s 3 it’s called cubic and the generic name is simply “polynomial”. This is the last acceptable order (as long as *c* is small enough) where we can be sure that a computer can solve those algorithms within a sustainable timeframe.

*O(c*^{n}** )** with

**→ exponential**

*c > 1*It seems similar to the previous one but it’s not: it’s much, much worse as it grows faster.

** O(n!)** → factorial

It’s the typical complexity of those algorithms that try every possible combination. Think about brute-force password cracking and the time it can take to finish.

*O(n*^{n}** )** –> combinatory

Worst complexity ever. It grows so fast that even for small values of *n* the problem becomes impossible to manage.

Those last three complexities are called non polynomial complexities (*NP*) and the rest are called polynomial (*P*). Although it may seem strange, there is a lot of discussion on whether *P = NP*. This is the **biggest question of computer science**. If us humans discover it’s true, it would mean that for every existing problem of the universe there is a polynomic way to solve them. That is powerful!

**Conclusions**

In this blog post we’ve learnt how to measure algorithm complexity, and we realized that what really matters is the order of the complexity, so it’s easier to calculate and easier to compare. We have worst-case scenarios that are noted with the “Big O” and best case scenarios that are noted with the Omega.

There are polynomial algorithms that are acceptable and non-polynomial ones that can be difficult to manage, but we can still use them. How come? We can preprocess the input and manipulate it so worst-case scenarios never happen, for example. You can also try to find other algorithms that are polynomic that do pretty much the same as non-polynomial ones if you don’t always need the optimal result. They are called *heuristics*. There’s even mathematical probability applied to worst-case scenarios that modify the complexity of algorithms.

As you may see, the math theory behind algorithm complexity is much larger and interesting that what we’ve covered here. But for an introductory blog post this is enough for you to understand how algorithms behave and therefore identify pain points in your code.

I encourage you too keep reading and learning about this in multiple readings you can find for free in the Internet. Good luck!